beachcomb

Theme

Suggest a pageAboutPrivacy
Suggest a page

PID on a Microcontroller: Making Timing Visible in a 3D Game

by Derek Molloy on derekmolloy.ieArticle

A follow-on to PID Flight School. The drone's roll loop runs on a simulated Cortex-M under Zephyr, so students can see what loop rate, fixed-point maths, sensor resolution and thread priorities do to a controller.

Visit derekmolloy.ie ↗ (opens in new tab)

Found via Kagi Small Web (opens in new tab)

Report a problem